First Playable
I am relieved to finally have a version of my game that is somewhat playable. At this point, I have the fps controller and terrain of my level completed. I have created the majority of what I want to do with the terrain. I have created the landscape, the trees, the grass, the fog and the rocks. One more thing that I want to do is to create the boundaries of the level. I hope to do this by creating a denser border of trees that will act as a boundary and a guide towards the end of the game. I also plan to add a mountain into the map.
My next step is to create the HUD and to create the AI characters. Then, after that I have to add in the weapons and inventory. This is the most daunting task for me. I am a bit worried that I will not be able to integrate everything that I plan to have in the game. I hope that I not falling behind.
I am also a bit worried that I will not be able to create the opening and closing scenes of the game. I am completely new to the Unity engine so I do not have a clue how I would go about doing this. I will definitely need to watch a few tutorials.
Whats working well for me at the moment is that I have the basics started and I know what I need to do next. What I am struggling with is time management. I really hope I can get all this done in time while I juggle all of my other assignments. I am enjoying this module so I am going to push through.
Image Info:
Screenshot of my game in Unity engine