Thursday 24 October 2019

Unity Tutorial 04


Unity Tutorial 04

In this weeks Unity Tutorial, we learned how to create a HUD, this stands for a Heads Up Display. We used Unity's animation system to help us do this and we also learned how to add sound to our game. 

I think by adding the Heads Up Display, the game is really starting now to take shape. A heads up display really adds that look that gives it the feel of a first person game. 

I really enjoyed creating the animation for the axe. It really the possibilities for creating a game whereas we are starting to learn how to create objects, implement them into our heads up display and then animate them in a way that it seems as if the character is swinging the axe. I think this is really exciting especially coming from someone with zero game development skills.

Also, adding in some more sounds makes our game even more immersive. I found it interesting creating the code to add some sound to our swinging of the axe animation. In C#, we created code that would allow us to trigger swinging the axe, we then created some code that would make the swinging sound play along with the swinging animation. 

Image Info:
Screenshot from Unity Engine

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